2024-03-02 20:36:00 +00:00
|
|
|
<!DOCTYPE html>
|
|
|
|
<html>
|
|
|
|
|
|
|
|
<head>
|
|
|
|
<!-- metadata -->
|
|
|
|
<meta charset="utf-8" />
|
|
|
|
<meta name="viewport" content="width=device-width, initial-scale=1" />
|
|
|
|
<title>Home | Frederik Palmø</title>
|
|
|
|
<meta name="description" content="palmoe.dk | Frederik Palmø" />
|
|
|
|
<meta name="author" content="vodofrede" />
|
|
|
|
<meta property="og:title" content="Frederik Palmø" />
|
|
|
|
<meta property="og:description" content="" />
|
|
|
|
<meta property="og:url" content="https://palmoe.dk" />
|
|
|
|
<!-- assets -->
|
|
|
|
<link rel="stylesheet" href="/assets/main.css" />
|
|
|
|
<link rel="icon" type="image/x-icon " href="/assets/favicon.ico" />
|
|
|
|
</head>
|
|
|
|
|
|
|
|
<body>
|
|
|
|
<header>
|
|
|
|
<h1><a href="/">Frederik Palmø</a></h1>
|
|
|
|
</header>
|
|
|
|
<main>
|
|
|
|
<section class="articles">
|
2024-03-25 15:38:30 +00:00
|
|
|
<h2 lang="da-dk">Projects</h2>
|
2024-03-02 20:36:00 +00:00
|
|
|
<div lang="en-gb">
|
|
|
|
<article>
|
|
|
|
<b>Tools for planning game characters</b>
|
|
|
|
<span
|
|
|
|
style="display: flex; justify-content: flex-end; gap: 0.5rem">
|
|
|
|
<a href="https://erdtree.palmoe.dk" target="_blank"
|
|
|
|
rel="noopener noreferrer">project</a>
|
|
|
|
<a href="https://git.palmoe.dk/vodofrede/erdtree"
|
|
|
|
target="_blank" rel="noopener noreferrer">
|
|
|
|
source
|
|
|
|
</a>
|
|
|
|
</span>
|
|
|
|
<p>
|
|
|
|
This project makes use of fundamental web technologies
|
|
|
|
such as HTML, CSS and JavaScript. The
|
|
|
|
lack of good build planning tools for the game Elden
|
|
|
|
Ring made me embark on this project,
|
|
|
|
which consists of simple calculators for characters
|
|
|
|
statistics, armor efficiency and weapon
|
|
|
|
damage. Beyond the simple calculations, this project
|
|
|
|
also entailed extracting the item
|
|
|
|
values from the game files. This was done using Python,
|
|
|
|
and the resulting values were
|
|
|
|
converted to JSON files for ease of use with JavaScript.
|
|
|
|
</p>
|
|
|
|
</article>
|
|
|
|
<article>
|
|
|
|
<b>Implementation of hashing algorithms</b>
|
|
|
|
<span
|
|
|
|
style="display: flex; justify-content: flex-end; gap: 0.5rem">
|
|
|
|
<a href="https://crates.io/crates/lore" target="_blank"
|
|
|
|
rel="noopener noreferrer">
|
|
|
|
project
|
|
|
|
</a>
|
|
|
|
<a href="https://git.palmoe.dk/vodofrede/lore"
|
|
|
|
target="_blank" rel="noopener noreferrer">
|
|
|
|
source
|
|
|
|
</a>
|
|
|
|
<a href="https://docs.rs/lore/latest/lore/"
|
|
|
|
target="_blank" rel="noopener noreferrer">
|
|
|
|
docs
|
|
|
|
</a>
|
|
|
|
</span>
|
|
|
|
<p>
|
|
|
|
With this project I wanted to focus on implementing a
|
|
|
|
simple API that would make it easy to
|
|
|
|
generate message digests for any data in Rust. I was
|
|
|
|
dissatisfied with the APIs of existing
|
|
|
|
packages, and sought reduce the amount of function calls
|
|
|
|
necessary to get a hash value.
|
|
|
|
Other focuses of this project were well-written
|
|
|
|
documentation and testing.
|
|
|
|
</p>
|
|
|
|
</article>
|
|
|
|
<article>
|
|
|
|
<b>Simple, efficient parsing library</b>
|
|
|
|
<span
|
|
|
|
style="display: flex; justify-content: flex-end; gap: 0.5rem">
|
|
|
|
<a href="https://crates.io/crates/eyes" target="_blank"
|
|
|
|
rel="noopener noreferrer">
|
|
|
|
project
|
|
|
|
</a>
|
|
|
|
<a href="https://git.palmoe.dk/vodofrede/eyes"
|
|
|
|
target="_blank" rel="noopener noreferrer">
|
|
|
|
source
|
|
|
|
</a>
|
|
|
|
<a href="https://docs.rs/eyes/latest/eyes/"
|
|
|
|
target="_blank" rel="noopener noreferrer">
|
|
|
|
docs
|
|
|
|
</a>
|
|
|
|
</span>
|
|
|
|
<p>
|
|
|
|
Many problems in the yearly
|
|
|
|
<a href="https://adventofcode.com">Advent of Code</a>
|
|
|
|
event consist of parsing some data and transforming
|
|
|
|
afterwards. I wanted to try implementing
|
|
|
|
my own simple parser, which parses strings using simple
|
|
|
|
templates and converts the parsing
|
|
|
|
results to specific data types. This was my first go at
|
|
|
|
creating a Rust crate, and I focused
|
|
|
|
on creating an idiomatic API as well as good
|
|
|
|
documentation so that others might be able to
|
|
|
|
use the crate.
|
|
|
|
</p>
|
|
|
|
</article>
|
|
|
|
<article>
|
|
|
|
<b>Outdoor IoT LED chain lights</b>
|
|
|
|
<span
|
|
|
|
style="display: flex; justify-content: flex-end; gap: 0.5rem"></span>
|
|
|
|
<p>
|
|
|
|
A simple internet of things project consisting of a few
|
|
|
|
cheap LED chain lights, a power
|
|
|
|
supply and a WiFi-enabled microcontroller. The project
|
|
|
|
uses existing technologies (Home
|
|
|
|
Assistant, WLED) to provide a nice-looking and simple
|
|
|
|
interface.
|
|
|
|
</p>
|
|
|
|
</article>
|
|
|
|
<article>
|
|
|
|
<b>Clones of Galaga and Breakout</b>
|
|
|
|
<span
|
|
|
|
style="display: flex; justify-content: flex-end; gap: 0.5rem">
|
|
|
|
<a href="https://github.com/vodofrede/DIKUGames"
|
|
|
|
target="_blank" rel="noopener noreferrer">
|
|
|
|
source
|
|
|
|
</a>
|
|
|
|
</span>
|
|
|
|
<p>
|
|
|
|
As part of the Software Development course at UCPH we
|
|
|
|
created some small games in C\# using
|
|
|
|
the provided DIKUGames library. This class taught me
|
|
|
|
more efficient development patterns for
|
|
|
|
OOP, as well as how to delegate work in a group
|
|
|
|
environment in order to maintain development
|
|
|
|
speed. As part of this project we were taught basic OOP
|
|
|
|
principles such as SOLID and TDD.
|
|
|
|
</p>
|
|
|
|
</article>
|
|
|
|
<article>
|
|
|
|
<b>Private server</b>
|
|
|
|
<span
|
|
|
|
style="display: flex; justify-content: flex-end; gap: 0.5rem"></span>
|
|
|
|
<p>
|
|
|
|
All of my projects are hosted on my private server,
|
|
|
|
located at my residence. As part of this
|
|
|
|
project I have learned a lot about server administration
|
|
|
|
work, web servers, package managers
|
|
|
|
and container architectures. From this I have adequate
|
|
|
|
level of experience with the
|
|
|
|
mentioned technologies.
|
|
|
|
</p>
|
|
|
|
</article>
|
|
|
|
</div>
|
|
|
|
</section>
|
|
|
|
<aside class="info">
|
|
|
|
<h3>info</h3>
|
|
|
|
<img src="/assets/palmoe.png" width="120" height="120"
|
|
|
|
class="profile" />
|
|
|
|
<dl>
|
|
|
|
<dt>github</dt>
|
|
|
|
<dd><a href="https://github.com/vodofrede">vodofrede</a></dd>
|
|
|
|
<dt>gitea</dt>
|
|
|
|
<dd><a href="https://git.palmoe.dk/vodofrede">vodofrede</a></dd>
|
|
|
|
</dl>
|
|
|
|
</aside>
|
|
|
|
</main>
|
|
|
|
<footer>
|
|
|
|
<h5>
|
|
|
|
<a href="/">Dansk</a>
|
|
|
|
</h5>
|
|
|
|
<h5>
|
|
|
|
<a href="https://git.palmoe.dk/vodofrede/palmoe.dk">© 2022 Frederik
|
|
|
|
Palmø</a>
|
|
|
|
</h5>
|
|
|
|
</footer>
|
|
|
|
</body>
|
|
|
|
|
|
|
|
</html>
|