Frederik Palmø

Projects

Character Planner

project source

This project utilizes fundamental web technologies such as HTML, CSS, and JavaScript. The purpose was to make it easier to plan a character for the game Elden Ring. Game data for the website was scraped into JSON format by a homemade Python script.

Hashing Library

project source documentation

The purpose of this project was the implementation of a simple API for generating hashes. The project utilizes unit testing to ensure that the output is correct. A part of the exercise for me was also writing good documentation, making it easy for a new user to get started with using the package.

Leetcode Input Parser

project source documentation

During the annual Advent of Code event, solutions typically begin by reading input data and transforming it into a data structure that can be worked on. This library consists of a rudimentary parser that can transform its output into specific data types. This makes it easy to understand input with just a few lines of code.

Controllable String Lights

This project involved a solution for having outdoor string lights for use in a covered lounge area. The project utilizes inexpensive, "dumb" string lights along with a microcontroller that provides a control interface accessible over the home network (for platforms like Apple HomeKit and Home-Assistant). Through this project, I have learned about IoT protocols and programming microcontrollers.

Clones of Galaga and Breakout

source

This project was part of the Software Development course at UCPH. In this project, I collaborated with two others as part of my study group. The project is implemented in C# and utilizes various object-oriented programming (OOP) and general software development principles (SOLID, testing, diagramming, and architectural planning).

Server

From my home server, I manage all my projects. This involves using Linux and containers. From here, I have experience in taking a project from a pile of code to a finished product on a website.