diff --git a/src/armor.html b/src/armor.html index 54de1a3..b715f20 100644 --- a/src/armor.html +++ b/src/armor.html @@ -1,229 +1,239 @@ + + + + + + + + + Armor Optimizer - Erdtree + + + + + + + + + - - - - - - - - Armor Optimizer - Erdtree - - - - - - - - - - - - -
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Armor Optimizer

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- Settings -
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Armor Optimizer

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+ Settings +
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- Sort by -
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+ Breakpoints
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- Allowed Armor -

(Under development)

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+ Allowed Armor +

(Under development)

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+ + + + + diff --git a/src/class.html b/src/class.html index 32fe995..4152488 100644 --- a/src/class.html +++ b/src/class.html @@ -1,306 +1,287 @@ + + + + + + + + + Class Optimizer - Erdtree + + + + + + + + + - - - - - - - - Class Optimizer - Erdtree - - - - - - - - - - - - -
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Class Optimizer

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- Class - -
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    Explanation & Usage

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    - The four columns in the second box represent, in order: -

    -
      -
    1. - Class base stats, e.g. the stats the class has at its base - level. -
    2. -
    3. - Desired stats. Here, you should input what the absolute - minimum stats for your build should be. Leave the input - fields blank for stats you don't care about. -
    4. -
    5. - Final stats. These are your characters stats as they should - appear on your level-up screen. -
    6. -
    7. - Virtual stats. These are your characters stats after - talismans and helmet stat buffs are applied. -
    8. -
    -
    -
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    Softcaps

    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    SkillStatSoftcapsNotes
    VigorHP25 (800HP)
    40 (1450HP)
    60 (1900HP)
    A +12 upgraded crimson flask heals for 810HP.
    MindFP40 (220FP)A +12 upgraded cerulean flask gives 220FP.
    EnduranceStamina30 (125stm.)
    50 (155stm.)
    Equip Load25 (72 wgt.)
    60 (120 wgt.)
    StrengthAR37 ≃ 55 (2h)
    54 ≃ 80 (2h)
    66 ≃ 99 - (2h)
    80 -
    2-handing gives you 1.5x strength.
    DexterityAR55, 80
    IntelligenceAR55, 80
    Spell Buff60, 80
    FaithAR55, 80
    Spell Buff60, 80
    ArcaneAR55, 80
    Status45, 60
    Spell Buff60, 80 (Pure catalyst)
    30, 45 (Hybrid catalyst) -
    -
    -
    - - - - \ No newline at end of file +
  • Final stats. These are your characters stats as they should appear on your level-up screen.
  • +
  • + Virtual stats. These are your characters stats after talismans and helmet stat buffs are + applied. +
  • + + +
    +

    Softcaps

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    SkillStatSoftcapsNotes
    VigorHP25 (800HP)
    40 (1450HP)
    60 (1900HP)
    A +12 upgraded crimson flask heals for 810HP.
    MindFP40 (220FP)A +12 upgraded cerulean flask gives 220FP.
    EnduranceStamina30 (125stm.)
    50 (155stm.)
    Equip Load25 (72 wgt.)
    60 (120 wgt.)
    StrengthAR37 ≃ 55 (2h)
    54 ≃ 80 (2h)
    66 ≃ 99 (2h)
    80
    2-handing gives you 1.5x strength.
    DexterityAR55, 80
    IntelligenceAR55, 80
    Spell Buff60, 80
    FaithAR55, 80
    Spell Buff60, 80
    ArcaneAR55, 80
    Status45, 60
    Spell Buff60, 80 (Pure catalyst)
    30, 45 (Hybrid catalyst)
    +
    + + + + diff --git a/src/index.html b/src/index.html index 070d09a..939d489 100644 --- a/src/index.html +++ b/src/index.html @@ -4,6 +4,7 @@ + diff --git a/src/planner.html b/src/planner.html index 6d93042..73a246f 100644 --- a/src/planner.html +++ b/src/planner.html @@ -1,283 +1,250 @@ + + + + + + + + + Build Planner - Erdtree + + + + + + + + + - - - - - - - - Build Planner - Erdtree - - - - - - - - - - - - -
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    Build Planner

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    Build Planner

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    Explanation & Usage

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    This page is under development, don't expect everything to work - perfectly.

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    - - - - \ No newline at end of file +
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  • Spells
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    Explanation & Usage

    +

    This page is under development, don't expect everything to work perfectly.

    +
    + + + + diff --git a/src/weapon.html b/src/weapon.html index 1a14e11..402f4c9 100644 --- a/src/weapon.html +++ b/src/weapon.html @@ -1,720 +1,945 @@ + + + + + + + + + Weapon Finder - Erdtree + + + + + + + + + - - - - - - - - Weapon Finder - Erdtree - - - - - - - - - - - - -
    -

    Weapon Finder

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    - Parameters - -
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    Notes

    -

    Click the headers in the table to sort the table based that - column.

    -

    You can choose between three modes of handedness:

    -
      -
    1. One-handed: Calculates damage and requirements based on - one-handed use
    2. -
    3. - Usable one-handed: Calculates damage based on two-handed - use, but accounts for weapon being - usable one-handed as well -
    4. -
    5. Two-handed: Self-explanatory
    6. -
    -

    - This calculator currently doesn't take auxiliary damage procs - (cold, bleed, scarlet rot and poison) - into account. Therefore, it won't be very useful for finding - weapons to use in a bleed build. -

    -

    - Catalysts (sacred seals and glintstone staffs) will show their - attack rating, not their - spell scaling. -

    -

    - The same holds true for shields, which are also sorted based on - attack rating -

    -
    -
    - - - - \ No newline at end of file + + +
    +

    Weapon Finder

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    + Parameters + +
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    + Handedness +
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    + Infusions + + + + +
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    + Weapon + + + Max + + + + + + + + + + + + + + + + + + + + + + + + + + + +
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    Notes

    +

    Click the headers in the table to sort the table based that column.

    +

    You can choose between three modes of handedness:

    +
      +
    1. One-handed: Calculates damage and requirements based on one-handed use
    2. +
    3. + Usable one-handed: Calculates damage based on two-handed use, but accounts for weapon being + usable one-handed as well +
    4. +
    5. Two-handed: Self-explanatory
    6. +
    +

    + This calculator currently doesn't take auxiliary damage procs (cold, bleed, scarlet rot and poison) + into account. Therefore, it won't be very useful for finding weapons to use in a bleed build. +

    +

    + Catalysts (sacred seals and glintstone staffs) will show their + attack rating, not their spell scaling. +

    +

    + The same holds true for shields, which are also sorted based on + attack rating +

    +
    +
    + + +