changed look to make links look like links
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e6817a1d55
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@ -217,11 +217,11 @@
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</div>
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</main>
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<footer>
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<h4>
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<h5>
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Erdtree Planner (<a
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href="https://git.palmoe.dk/vodofrede/erdtree">available under
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BSD-3-Clause license</a>)
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</h4>
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</h5>
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<h5>Copyright 2022 vodofrede</h5>
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</footer>
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</body>
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@ -294,11 +294,11 @@
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</div>
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</main>
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<footer>
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<h4>
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<h5>
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Erdtree Planner (<a
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href="https://git.palmoe.dk/vodofrede/erdtree">available under
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BSD-3-Clause license</a>)
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</h4>
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</h5>
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<h5>Copyright 2022 vodofrede</h5>
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</footer>
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</body>
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@ -34,29 +34,33 @@
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<a href="/class.html">
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<article>
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<h2>Class Optimizer</h2>
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<br />
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<span>
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<p>Find the optimal starting class for your build.</p>
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</span>
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</article>
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</a>
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<a href="/armor.html">
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<article>
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<h2>Armor Optimizer</h2>
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<br />
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<span>
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<p>Maximize defensive stats.</p>
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</span>
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</article>
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</a>
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<a href="/weapon.html">
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<article>
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<h2>Weapon Finder</h2>
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<br />
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<span>
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<p>Get suggestions for usable weapons.</p>
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</span>
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</article>
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</a>
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<a href="/planner.html">
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<article>
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<h2>Build Planner (in progress)</h2>
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<br />
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<span>
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<p>Create a new build.</p>
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</span>
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</article>
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</a>
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</div>
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@ -67,11 +71,11 @@
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</p>
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</main>
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<footer>
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<h4>
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<h5>
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Erdtree Planner (<a
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href="https://git.palmoe.dk/vodofrede/erdtree">available under
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BSD-3-Clause license</a>)
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</h4>
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</h5>
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<h5>Copyright 2022 vodofrede</h5>
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</footer>
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</body>
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@ -271,11 +271,11 @@
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</div>
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</main>
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<footer>
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<h4>
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<h5>
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Erdtree Planner (<a
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href="https://git.palmoe.dk/vodofrede/erdtree">available under
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BSD-3-Clause license</a>)
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</h4>
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</h5>
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<h5>Copyright 2022 vodofrede</h5>
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</footer>
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</body>
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@ -158,7 +158,7 @@ p {
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/* links */
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a {
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text-decoration: none;
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/* text-decoration: none; */
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color: var(--link-color);
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}
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a:hover {
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@ -262,6 +262,9 @@ select option {
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}
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.cards article {
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display: flex;
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flex-flow: column nowrap;
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text-align: center;
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flex-basis: 40%;
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@ -9,10 +9,10 @@
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<link rel="stylesheet" href="style/main.css" />
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<!-- title and description -->
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<title>Weapon Finder - Erdtree</title>
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<link rel="icon" type="image/x-icon " href="/resource/favicon.ico">
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<link rel="icon" type="image/x-icon " href="/resource/favicon.ico" />
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<meta name="description"
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content="Weapon Finder/Optimizer for Elden Ring - Search by weapon category, infusion and current stats" />
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<meta name="author" content="vodofrede">
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<meta name="author" content="vodofrede" />
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<meta property="og:title" content="Weapon Finder - Erdtree" />
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<meta property="og:description"
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content="Weapon Finder/Optimizer for Elden Ring - Search by weapon category, infusion and current stats" />
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@ -37,9 +37,8 @@
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<article style="flex-basis: 15%">
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<div>
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<b>Parameters</b>
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<button onclick="resetAll()" style="margin-bottom: 0px">
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Reset All
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</button>
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<button onclick="resetAll()"
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style="margin-bottom: 0px">Reset All</button>
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</div>
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<hr />
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<div>
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@ -97,12 +96,12 @@
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<label for="buffable">Buffable Only</label>
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</span>
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</div>
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<hr>
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<hr />
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<b>Handedness</b>
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<div>
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<span>
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<input type="radio" id="2h-never" name="handedness"
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onchange="update()" checked>
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onchange="update()" checked />
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<label for="2h-never">One-handing</label>
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</span>
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</div>
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@ -110,8 +109,7 @@
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<span>
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<input type="radio" id="2h-sometimes" name="handedness"
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onchange="update()" />
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<label for="2h-sometimes">Usable
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One-handed</label>
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<label for="2h-sometimes">Usable One-handed</label>
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</span>
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</div>
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<div>
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@ -679,42 +677,42 @@
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<div>
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<h2 style="text-align: center">Notes</h2>
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<p>Click the headers in the table to sort the table based that
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column.
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</p>
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<p>
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You can choose between three modes of handedness:
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column.</p>
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<p>You can choose between three modes of handedness:</p>
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<ol>
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<li>One-handed: Calculates damage and requirements based on
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one-handed use</li>
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<li>
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Usable one-handed: Calculates damage based on two-handed
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use, but accounts for weapon being usable one-handed as
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well
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use, but accounts for weapon being
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usable one-handed as well
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</li>
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<li>Two-handed: Self-explanatory</li>
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</ol>
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<p>
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This calculator currently doesn't take auxiliary damage procs
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(cold, bleed, scarlet rot and poison)
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into account. Therefore, it won't be very useful for finding
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weapons to use in a bleed build.
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</p>
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<p>This calculator currently doesn't take auxiliary damage procs
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(cold,
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bleed, scarlet rot and poison) into account. Therefore, it won't
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be very useful for finding weapons to use in a bleed build.
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<p>
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Catalysts (sacred seals and glintstone staffs) will show their
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<em>attack rating</em>, not their
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<em>spell scaling</em>.
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</p>
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<p>Catalysts (sacred seals and glintstone staffs) will show their
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<em>attack rating</em>, not their <em>spell scaling</em>.
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</p>
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<p>The same holds true for shields, which are also sorted based on
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<em>attack
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rating</em>
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<p>
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The same holds true for shields, which are also sorted based on
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<em>attack rating</em>
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</p>
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</div>
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</main>
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<footer>
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<h4>
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<h5>
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Erdtree Planner (
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<a href="https://git.palmoe.dk/vodofrede/erdtree">available under
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BSD-3-Clause license</a>
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)
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</h4>
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</h5>
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<h5>Copyright 2022 vodofrede</h5>
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</footer>
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</body>
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