# Notes ## Armor - Weight: `EquipParamProtector.csv` - Poise: `EquipParamProtector.csv` - in-game poise value is (poise \* 1000) - Resistance: `EquipParamProtector.csv` - Defenses: `EquipParamProtector.csv` - defense is (1 - absorption) \* 100 - Stats: ??? ## Classes - Starting: `CharaInitParam.csv` - Softcaps: `CalcCorrectGraph.csv` ## Weapons - Damage: `EquipParamWeapon.csv` - Scaling: `EquipParamWeapon.csv` - Upgrading: `ReinforceParamWeapon.csv` - Ash of War: `EquipParamGem.csv` ## Talismans - Weight: `EquipParamAccessory.csv` - Stats: `SpEffectParam.csv` - Effects: `SpEffectParam.csv` ## Magic - FP cost: `Magic.csv` - Stam. cost: `Magic.csv` - Reqs.: `Magic.csv`