added readme
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# Notes
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# Notes
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## Armor
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## Running
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### Regulation Extraction
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1. [UXM](https://cdn.discordapp.com/attachments/529900741998149643/949045219175825448/UXM_2.4.ER_EldenRingQuickhack.zip) to extract the game files.
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2. [Yapped (Rune Bear)](https://github.com/vawser/Yapped-Rune-Bear) for converting regulation to `.csv`.
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## Param Categories
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### Armor
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- Weight: `EquipParamProtector.csv`
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- Weight: `EquipParamProtector.csv`
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- Poise: `EquipParamProtector.csv` - in-game poise value is (poise \* 1000)
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- Poise: `EquipParamProtector.csv` - in-game poise value is (poise \* 1000)
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- Defenses: `EquipParamProtector.csv` - defense is (1 - absorption) \* 100
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- Defenses: `EquipParamProtector.csv` - defense is (1 - absorption) \* 100
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- Stats: ???
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- Stats: ???
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## Classes
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### Classes
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- Starting: `CharaInitParam.csv`
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- Starting: `CharaInitParam.csv`
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- Softcaps: `CalcCorrectGraph.csv`
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- Softcaps: `CalcCorrectGraph.csv`
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## Weapons
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### Weapons
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- Damage: `EquipParamWeapon.csv`
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- Damage: `EquipParamWeapon.csv`
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- Scaling: `EquipParamWeapon.csv`
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- Scaling: `EquipParamWeapon.csv`
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- Upgrading: `ReinforceParamWeapon.csv`
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- Upgrading: `ReinforceParamWeapon.csv`
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- Ash of War: `EquipParamGem.csv`
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- Ash of War: `EquipParamGem.csv`
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## Talismans
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### Talismans
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- Weight: `EquipParamAccessory.csv`
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- Weight: `EquipParamAccessory.csv`
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- Stats: `SpEffectParam.csv`
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- Stats: `SpEffectParam.csv`
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- Effects: `SpEffectParam.csv`
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- Effects: `SpEffectParam.csv`
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## Magic
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### Magic
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- FP cost: `Magic.csv`
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- FP cost: `Magic.csv`
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- Stam. cost: `Magic.csv`
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- Stam. cost: `Magic.csv`
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